[name]
A loader for loading a
.svg resource.
Scalabe Vector Graphics is an XML-based vector image format for two-dimensional graphics with support for interactivity and animation.
Example
// instantiate a loader
var loader = new THREE.PDBLoader();
// load a PDB resource
loader.load(
// resource URL
'models/molecules/caffeine.pdb',
// called when the resource is loaded
function ( pdb ) {
var geometryAtoms = pdb.geometryAtoms;
var geometryBonds = pdb.geometryBonds;
var json = pdb.json;
console.log( 'This molecule has ' + json.atoms.length + ' atoms' );
},
// called when loading is in progresses
function ( xhr ) {
console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
},
// called when loading has errors
function ( error ) {
console.log( 'An error happened' );
}
);
[example:webgl_loader_svg]
Constructor
[name]( [param:LoadingManager manager] )
[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name].
Properties
Methods
[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )
[page:String url] — A string containing the path/URL of the .svg file.
[page:Function onLoad] — (optional) A function to be called after loading is successfully completed. The function receives the loaded [page:SVGDocument] as an argument.
[page:Function onProgress] — (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, which contains [page:Integer total] and [page:Integer loaded] bytes.
[page:Function onError] — (optional) A function to be called if an error occurs during loading. The function receives the error as an argument.
Begin loading from url and call onLoad with the response content.
Source
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/SVGLoader.js examples/js/loaders/SVGLoader.js]