[name]

A loader for loading a .svg resource.
Scalabe Vector Graphics is an XML-based vector image format for two-dimensional graphics with support for interactivity and animation.

Example

// instantiate a loader var loader = new THREE.PDBLoader(); // load a PDB resource loader.load( // resource URL 'models/molecules/caffeine.pdb', // called when the resource is loaded function ( pdb ) { var geometryAtoms = pdb.geometryAtoms; var geometryBonds = pdb.geometryBonds; var json = pdb.json; console.log( 'This molecule has ' + json.atoms.length + ' atoms' ); }, // called when loading is in progresses function ( xhr ) { console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' ); }, // called when loading has errors function ( error ) { console.log( 'An error happened' ); } ); [example:webgl_loader_svg]

Constructor

[name]( [param:LoadingManager manager] )

[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name].

Properties

Methods

[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )

[page:String url] — A string containing the path/URL of the .svg file.
[page:Function onLoad] — (optional) A function to be called after loading is successfully completed. The function receives the loaded [page:SVGDocument] as an argument.
[page:Function onProgress] — (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, which contains [page:Integer total] and [page:Integer loaded] bytes.
[page:Function onError] — (optional) A function to be called if an error occurs during loading. The function receives the error as an argument.
Begin loading from url and call onLoad with the response content.

Source

[link:https://github.com/mrdoob/three.js/blob/master/examples/js/loaders/SVGLoader.js examples/js/loaders/SVGLoader.js]