[name]
A class representing a 3x3 [link:https://en.wikipedia.org/wiki/Matrix_(mathematics) matrix].
Example
var m = new Matrix3();
A Note on Row-Major and Column-Major Ordering
The [page:set]() method takes arguments in [link:https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order row-major]
order, while internally they are stored in the [page:.elements elements] array in column-major order.
This means that calling
m.set( 11, 12, 13,
21, 22, 23,
31, 32, 33 );
will result in the [page:.elements elements] array containing:
m.elements = [ 11, 21, 31,
12, 22, 32,
13, 23, 33 ];
and internally all calculations are performed using column-major ordering. However, as the actual ordering
makes no difference mathematically and most people are used to thinking about matrices in row-major order,
the three.js documentation shows matrices in row-major order. Just bear in mind that if you are reading the source
code, you'll have to take the [link:https://en.wikipedia.org/wiki/Transpose transpose] of any matrices outlined here to make sense of the calculations.
Constructor
[name]()
Creates and initializes the [name] to the 3x3
[link:https://en.wikipedia.org/wiki/Identity_matrix identity matrix].
Properties
[property:Float32Array elements]
A [link:https://en.wikipedia.org/wiki/Row-_and_column-major_order column-major]
list of matrix values.
[property:Boolean isMatrix3]
Used to check whether this or derived classes are Matrix3s. Default is *true*.
You should not change this, as it used internally for optimisation.
Methods
[method:Array applyToBufferAttribute]( [param:BufferAttribute attribute] )
[page:BufferAttribute attribute] - An attribute of floats that represent 3D vectors.
Multiplies (applies) this matrix to every 3D vector in the [page:BufferAttribute attribute].
[method:Matrix3 clone]()
Creates a new Matrix3 and with identical elements to this one.
[method:Matrix3 copy]( [param:Matrix3 m] )
Copies the elements of matrix [page:Matrix3 m] into this matrix.
[method:Float determinant]()
Computes and returns the
[link:https://en.wikipedia.org/wiki/Determinant determinant] of this matrix.
[method:Boolean equals]( [param:Matrix3 m] )
Return true if this matrix and [page:Matrix3 m] are equal.
[method:Matrix3 fromArray]( [param:Array array], [param:Integer offset] )
[page:Array array] - the array to read the elements from.
[page:Integer offset] - (optional) index of first element in the array. Default is 0.
Sets the elements of this matrix based on an array in
[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major] format.
[method:Matrix3 getInverse]( [param:Matrix3 m], [param:Boolean throwOnDegenerate] )
[page:Matrix3 m] - the matrix to take the inverse of.
[page:Boolean throwOnDegenerate] - (optional) If true, throw an error if the matrix is degenerate (not invertible).
Set this matrix to the [link:https://en.wikipedia.org/wiki/Invertible_matrix inverse] of the passed matrix [page:Matrix3 m],
using the [link:https://en.wikipedia.org/wiki/Invertible_matrix#Analytic_solution analytic method].
If [page:Boolean throwOnDegenerate] is not set and the matrix is not invertible, set this to the 3x3 identity matrix.
[method:Matrix3 getNormalMatrix]( [param:Matrix4 m] )
[page:Matrix4 m] - [page:Matrix4]
Sets this matrix as the upper left 3x3 of the [link:https://en.wikipedia.org/wiki/Normal_matrix normal matrix]
of the passed [page:Matrix4 matrix4]. The normal matrix is the [link:https://en.wikipedia.org/wiki/Invertible_matrix inverse] [link:https://en.wikipedia.org/wiki/Transpose transpose]
of the matrix [page:Matrix4 m].
[method:Matrix3 identity]()
Resets this matrix to the 3x3 identity matrix:
1, 0, 0
0, 1, 0
0, 0, 1
[method:Matrix3 multiply]( [param:Matrix3 m] )
Post-multiplies this matrix by [page:Matrix3 m].
[method:Matrix3 multiplyMatrices]( [param:Matrix3 a], [param:Matrix3 b] )
Sets this matrix to [page:Matrix3 a] x [page:Matrix3 b].
[method:Matrix3 multiplyScalar]( [param:Float s] )
Multiplies every component of the matrix by the scalar value *s*.
[method:Matrix3 set](
[page:Float n11], [page:Float n12], [page:Float n13],
[page:Float n21], [page:Float n22], [page:Float n23],
[page:Float n31], [page:Float n32], [page:Float n33] )
[page:Float n11] - value to put in row 1, col 1.
[page:Float n12] - value to put in row 1, col 2.
...
...
[page:Float n32] - value to put in row 3, col 2.
[page:Float n33] - value to put in row 3, col 3.
Sets the 3x3 matrix values to the given
[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order row-major]
sequence of values.
[method:Matrix3 premultiply]( [param:Matrix3 m] )
Pre-multiplies this matrix by [page:Matrix3 m].
[method:Matrix3 setFromMatrix4]( [param:Matrix4 m] )
Set this matrx to the upper 3x3 matrix of the Matrix4 [page:Matrix4 m].
[method:Matrix3 setUvTransform](
[page:Float tx], [page:Float ty], [page:Float sx], [page:Float sy],
[page:Float rotation], [page:Float cx], [page:Float cy] )
[page:Float tx] - offset x
[page:Float ty] - offset y
[page:Float sx] - repeat x
[page:Float sy] - repeat y
[page:Float rotation] - rotation (in radians)
[page:Float cx] - center x of rotation
[page:Float cy] - center y of rotation
Sets the UV transform matrix from offset, repeat, rotation, and center.
[method:Array toArray]( [param:Array array], [param:Integer offset] )
[page:Array array] - (optional) array to store the resulting vector in. If not given a new array will be created.
[page:Integer offset] - (optional) offset in the array at which to put the result.
Writes the elements of this matrix to an array in
[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major] format.
[method:Matrix3 transpose]()
[link:https://en.wikipedia.org/wiki/Transpose Transposes] this matrix in place.
[method:Matrix3 transposeIntoArray]( [param:Array array] )
[page:Array array] - array to store the resulting vector in.
[link:https://en.wikipedia.org/wiki/Transpose Transposes] this matrix into the supplied array,
and returns itself unchanged.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]