[name]
Dual [page:PerspectiveCamera PerspectiveCamera]s used for effects such as
[link:https://en.wikipedia.org/wiki/Anaglyph_3D 3D Anaglyph] or [link:https://en.wikipedia.org/wiki/parallax_barrier Parallax Barrier].
Example
[example:webgl_effects_anaglyph effects / anaglyph ]
[example:webgl_effects_parallaxbarrier effects / parallaxbarrier ]
[example:webgl_effects_stereo effects / stereo ]
This class is used internally in the files
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/effects/AnaglyphEffect.js examples/js/effects/AnaglyphEffect.js]
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/effects/ParallaxBarrierEffect.js examples/js/effects/ParallaxBarrierEffect.js]
[link:https://github.com/mrdoob/three.js/blob/master/examples/js/effects/StereoEffect.js examples/js/effects/StereoEffect.js]
used in the above examples.
Constructor
[name]( )
Properties
[property:Float aspect]
Default is *1*.
[property:Float eyeSep]
Default is *0.064*.
[property:PerspectiveCamera cameraL]
Left camera. This is added to [page:Layers layer 1] - objects to be rendered
by the left camera must also be added to this layer.
[property:PerspectiveCamera cameraR]
Right camera.This is added to [page:Layers layer 2] - objects to be rendered
by the right camera must also be added to this layer.
Methods
[method:null update]( camera )
Update the stereo cameras based on the camera passed in.
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]